When a journalist becomes a disinformation agent
Simulation games helped newsrooms prepare for covering a chaotic election season. About 70 journalists, students and digital media types gathered in October at the City University of New York to participate in a crisis simulation. The crisis at hand was the 2020 U.S. presidential election. The game was designed to illuminate how reporters and editors would respond to a cascade of false and misleading information on voting day — and how public discourse might respond to their coverage. Listen to Jen Schwartz's fascinating summary of her experience for Scientific American.
From Scientific American