Dungeons and dragons, not chess and go: why AI needs roleplay | Curio

Dungeons and dragons, not chess and go: why AI needs roleplay

8 mins | Apr 13, 2018

In games like chess and Go, a player’s path to victory against the ‘computer’ is straight-forward, but in Dungeons and Dragons, the ‘computer’ is far more complex, and has to engage in social storytelling. Beth Singler, writing in Aeon magazine, argues that creating more games where the ‘computer’ is put into roleplaying mode is the best way to learn about Artificial Intelligence.

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From Aeon magazine